![]() ![]() With the Shredder unaccounted for, the Turtles remain in the Batcave and Wayne Manor. Raphael engages the Shredder in battle, but the Shredder injures Raphael and escapes, only to be met by the League of Assassins and Ra's al Ghul, who offers him an alliance. However, when the Turtles and Batman attack, the Shredder destroys the portal and kills the scientist who helped him build it, revealing that he also knows of the mutants' impending reversion. Splinter and the Turtles subsequently lead an assault on the Iceberg Lounge, where the Shredder intends to activate a portal that will return him to his world, also planning to create a permanent link between their worlds so that he can conquer New York and Gotham. Although Batman is initially hostile, Splinter catches Batman off guard by calling him by his real name, which helps them form an uneasy peace. Reuniting with the Turtles, Splinter leads his sons to the Batcave to ask for help. ![]() Unbeknownst to Batman, Splinter has followed him into the Batcave and learned of their situation and Batman's identity. However, the Penguin convinces Shredder to spare him by arguing that he can provide useful local knowledge. Learning about a stolen power generator that could allow them to power the equipment they need to return home, the Shredder and the Foot make a deal with the Penguin to acquire it, only for the Foot to kill all of the Penguin's men. He also notes that a strange mutagen in a blood sample that Bruce provided him with is incompatible with their laws of physics and anything mutated by it will thus revert to its non-mutated state. Fox's analysis confirms that the dagger is from another universe, but it is reverting to this reality's 'local' version of steel. ![]() Having recovered one of Raphael's sai during the fight, Batman takes it to Lucius Fox. The Turtles begin to research Batman, and most of them come to admire him, while Raphael just believes him to be a distraction. When Batman returns to his car from his confrontation with the Shredder, he finds the Turtles milling about and fights them until Splinter distracts Batman with a smoke bomb. The Turtles retreat to the surface to discover the Batmobile parking nearby. After defeating Croc and his men, the Turtles are forced to relocate, since their hideout has been compromised. The Turtles have in the meantime set up a new base in the Gotham sewers, but Killer Croc stumbles upon their lair while tracking Batman. Predicting a break-in at one of his own facilities, he takes out the raiding Foot ninjas and has a brief encounter with the Shredder before the latter retreats. Batman is puzzled by the inhuman descriptions of some of the participants and at the fact that the crimes were committed by ninjas. While the Foot attempt to steal various components from labs all around Gotham to work out a means of returning home, as well as abducting a scientist doing research into cross-dimensional travel, the Turtles intercept the various thefts, although the Foot still departs with their gathered equipment. Plot ĭuring a battle with the alien conqueror Krang, the Turtles, their master Splinter, and their archenemy Shredder are transported to an alternate universe with a good number of Foot ninjas. Here, in Gotham City, they meet Batman and clash with a series of members of his famous " rogues gallery" while attempting to find their way home. The Turtles and their arch-enemy the Shredder have been transported to an alternate universe by Krang. Batman/Teenage Mutant Ninja Turtles Overview In addition, the Teenage Mutant Ninja Turtles' co-creator Kevin Eastman provided some of the variant covers. A six-part monthly miniseries was written by James Tynion IV and drawn by Freddie Williams II. The collaboration between DC Comics and IDW Publishing was announced during IDW's panel at the 2015 San Diego Comic-Con. Batman/Teenage Mutant Ninja Turtles is a six-issue intercompany crossover comic book miniseries featuring fictional heroes Batman and the IDW incarnation of the Teenage Mutant Ninja Turtles. ![]()
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