You probably don't need a different head mesh or skeleton from the vanilla meshes, but you can certainly use them if you want. Into data/meshes/CustomRaces/CustomImperial Copy said meshes and textures into the corresponding custom race folders.Įxample: if you are going to be an imperial (female in parenthesis) Pick a fancy body from the assorted mods available, including meshes and textures. The included folders contain vanilla meshes and textures so you will have to pick and install what bodies you want to use to see a difference. I did not change anything with the races except what resources the races use. Make sure CustomRaces.esp and RaceCompatibility.esm are checked in nmm or in the Steam launcher.įirst decide what race you are going to play. Either install with Nexus mod manager or copy the textures folder, meshes folder, scripts folder, CustomRaces.esp, and RaceComptibility.esm into your Skyrim data folder. I've inclued these in the archive, but you should track this mod so you keep updatedīasic installation method. However, a mod that adds hairs to humans will not work on a CustomKhajiit.Ĭreating a Playable Race - The right way by Expiredĭata/scripts/companionshousekeepingscript.pexĭata/scripts/PlayerVampireQuestScript.pexĭata/scripts/PlayerWerewolfChangeScript.pex For example, a mod that adds hairs to the human races will also work on custom human races. Thanks to Expired, hair and eye mods work on all races. It is definitely compatible with "Unique Bodies" ( ). It should be compatible with other custom races. This mod only adds new records, it does not change anything in the vanilla game so there should not be conflicts. This adds: 20 races (console name in parenthesis)Ĭustom Argonian (CustomArgonianRace or CustomArgonian)Ĭustom Argonian Vampire (CustomArgonianRaceVampire)Ĭustom Breton (CustomBretonRace or CustomBreton)Ĭustom Breton Vampire (CustomBretonRaceVampire)Ĭustom Dark Elf (CustomDarkElfRace or CustomDarkElf)Ĭustom Dark Elf Vampire (CustomDarkElfRaceVampire)Ĭustom High Elf (CustomHighElfRace or CustomHighElf)Ĭustom High Elf Vampire (CustomHighElfRaceVampire)Ĭustom Imperial (CustomImperialRace or CustomImperial)Ĭustom Imperial Vampire (CustomImperialRaceVampire)Ĭustom Khajiit (CustomKhajiitRace or CustomKhajiit)Ĭustom Khajiit Vampire (CustomKhajiitRaceVampire)Ĭustom Nord (CustomNordRace or CustomNord)Ĭustom Nord Vampire (CustomNordRaceVampire)Ĭustom Orc Vampire (CustomOrcRaceVampire)Ĭustom Redguard (CustomRedguardRace or CustomRedguard)Ĭustom Redguard Vampire (CustomRedguardRace)Ĭustom Wood Elf (CustomWoodElfRace or CustomWoodElf)Ĭustom Wood Elf Vampire (CustomWoodElfRaceVampire) Like what quest it is and what dialogue needs fixing. If you find more quests that need to be fixed, please leave a comment on Expired's tutorial page. Also, the first stormcloak quest knows if you are playing as a CustomNord or not. Before one of the dark brotherhood quests wouldn't work with custom races. Expired has also started fixing quests that call upon your race. Credit for making vampires and werewolfs compatible goes to Expired, I have included the neccessary files in the archive so nothing else is required. You can change to the vampire races with the console or you can contract vampirism the normal way. I have made vampire races for the included races. Also, elve, vampire, and dremora eye colors are available for everyone. Elves can use human eye shapes and vice versa. For example, males can use redguard hairs and orc beards. In addition, I opened up some of the slider options so you can make your character unique. I have done all vanilla races and both genders. It is meant to be player races, setting NPC races leads to a darker face than the body. You can edit your player and no one else will look the same. This mod allows you to have a separate body (meshes, skeleton, textures) from every other character in Skyrim.
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